Quantcast Independent Review of Sony PS3 Online Service - Ozymandias

Independent Review of Sony PS3 Online Service

I wrote earlier about Sony's online network being broken; not surprisingly, some took umbrage at my statement. Now that the PS3 is out in Japan the reality of the situation is becoming more public, and others are finding the same. A blog called Inner Bits did a good overall summary of Sony's online network, and I'll point you to it here. Note that this summary highlights both positive and negative aspects.

On the positive side, Inner Bits had good things to say about the XMB bar:

Even a cursory look at the XMB reveals that Sony has put a lot of thought into the design. The interface is sleek and simple to use. The XMB lays out all of PS3’s most anticipated features the PS3 in easily accessible buttons: Videos, Music, Photos, Games, etc. The media bar also provides all the standard functionality of a friends list, allowing you to send messages, add friends, and so on. Unfortunately, the media bar cannot currently be accessed from within any game.

The PlayStation Store has been designed with the same level of care as the XMB. A consistent interface makes for easy store navigation; many would consider this is an improvement over MS’s hectic Marketplace environment. It is also obvious that the site is designed to take on the iTunes Store.

I also like the simplicity of the XMB bar, though I'm disappointed (but not surprised) at the lack of availability of friends list from games. On the negative side, Inner Bits goes on to say:

The fact is, in its quest to surpass Microsoft’s Xbox Live service, Sony may have overlooked the most fundamental reason for online connectivity: playing online games with others.

Sony has carefully avoided all discussion on this topic, save for mentioning that Resistance: Fall of Man will support 40 players. The developers themselves are the only ones to have made any comments on the service provided. Resistance will offer up a full suite of online support, including “its own buddy list, clan registry, in-game messaging and chat services”. This is unfortunately damning for Sony as none of the PlayStation Network’s functionality is integrated into the game. The game’s buddy list, and Sony’s are two completely distinct entities.

The developers explain that Sony did not deliver the online libraries in a timely fashion. However, the author suggests that Sony never planned on providing a fully featured online system. He implies that Sony has only recently realized their mistakes and attempted to correct it. As we’ll see tomorrow, this assessment is actually closer to the truth than one might expect.

The reality is that the friend’s list support that Sony have provided in their libraries is terrible. From within a game, you are notified when your friends sign on and sign off (with a nice translucent overlay)…and that’s about it. Developers have no way of interfacing with this list in any useful manner. You can’t find out if your friends are watching a movie, surfing the net or playing another game. If you send them an invite, you have to hope they sign on to the same game you’re playing before they’ll even see it. Furthermore, there is currently no functionality to even “accept” the invite. It’s just a message to come join a game; it won’t actually take you to the game. Developers have to deal with that problem themselves.

Ugh. Those of you who have been reading for a while know this isn't a surprise, but man... what a mess. Frankly, the fact that I can't even see a game invite when in another game is worse than expected. I had thought you'd at least be able to know when someone sends you a message (if not act on it). It appears if you're expecting a game invite, you'll actually need to quit out of the game you're currently playing on a regular basis to go check for the message in the "dash." Sure blows that whole immersive experience concept all to hell. <sigh>

Note that there are a lot of good observations (both positive and negative) in the three part article. I won't quote them all here, but it's worth reading. Part three of the article, discussing PS3 developer experiences, is also pretty insightful (and accurate, as far as I can tell).

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Comments

JFetch said:

That's pretty much what I expected.

# November 12, 2006 9:57 PM

rijit said:

By the time I have the money for a PS3 AND one is availible for me to buy on the store shelves, thinking like maybe 6 months from now, they will have all this fixed, hopefully, but I am still not sure $600 is worth it.

# November 12, 2006 10:24 PM

Oscar Calvo said:

Its amazing to realise that Sony is making this kind of mistakes. I mean, they had like what? 4 years to plan for their online strategy? And this is the best they come up with?

I cannot understand what are the Sony execs thinking!!!!

# November 12, 2006 10:26 PM

imaginedbug said:

That was one heck of a good read.

It makes me wonder if Sony will be able to patch the expected problems fast enough to prevent people from trading their PS3 for a 360 so they can play the same games (not PS3-exclusives) online.

Because, let's face it, the online experience is becoming more and more important. Even reviewers give lower ratings when a game has no online play.

# November 13, 2006 12:55 AM

WiNG said:

Well, its surely not surprising.... I mean, not many japanese developers are quite experienced with online gameplay as far as I've been able to find out in their games (just to mention one, Konami's service for online play for Pro Evolution Soccer 6 has been bad at its best ). IMHO they are unfamiliarized with the concept and will take some time before they realize about what the online gaming is all about.

# November 13, 2006 3:50 AM

Porktree said:

How much more can Sony screw this up?  It reminds me of the olden days when the Nintendo big cheese told everyone that real gamers didn't want to play on the internets.  Add this to the crazy high price tag, and you have a recipe for 3do.  

# November 13, 2006 6:23 AM

Jason said:

Considering SOCOM was one of the first online console games of "last" generation, it had pretty much everything gamers would want with online implementation.  That was like 5 years ago, Sony (considering they now OWN Zipper) should have at least asked them for their opinion on how things should work with the new console.  But, for some stupid reason, they just decided to not think this one through and rather try to play catch up the whole time.  Tis a shame really for gamers, because even though I consider myself an "open-minded" fanboy of Xbox, I do think that the PS3 gamers should have the luxaries that we all enjoy with our 360.  Because they dont, means that they dont even know what they are missing (because of their closed mindedness).  Because of this, is why gamers will never realize how much better the 360 (and Microsoft) really is.  Sure, I dont agree with all the crazy Microtransaction nuttiness going on with this next-gen of consoles, but at least its moving forward.  Sony seems to just be standing in the same position they were with the PS3, only with more powerful hardware (and more agendas).

# November 13, 2006 6:48 AM

ExTester said:

Thanks for the good read.

Its funny, reading the articale made me relive my experiences when I was working for SCEA. I mean the way the articale explains the relations between SCEI and SCEE is spot on.

It also made me realize how things have not changed at Sony in that SCEA guys usually bust their a$$ getting work done, only to be shot down by Sony Japan. Really makes me want to work for MS and see how the work environments are different.

# November 13, 2006 7:20 AM

well ps3 will still win this console war ozy said:

because they have brand loyalty that 360 do not have; u gotta know that this is the most important aspect of the console

also, when u choose the console, u look at games, not consoles. pgr3 and pdz r no doubt good, but not as popular like gran turismo

# November 13, 2006 11:07 AM

logikil said:

Ozy,

Seeing as you are the most tech savvy of your partner blogs, i have to ask since no one anywhere else has answered. And I'm hoping you'll be at least as honest as you can about this.

I don't really see the PS3 with much of a leg up on the 360 in many places. I have the 360 and love the system, particularly GoW, which owns me right now. But something did release that finally gave the PS3 a tick in the "Better Than" category. This is the ability to swap out the included HDD with pretty much any similar HDD. The benefit of this is is obviously that people can increase their HDD space on the console at a fraction of the cost of buying an official Sony HDD accessory.

Now the 20GB drive is sitting at 100 dollars.....a cost that almost no person would pay for a PC 20GB drive. 100 dollars will easily get you a drive 2-3 times that size. Does MS have any plans to at least entertain the notion of letting us use our own purchased hard drives?

I can think of two ways to accomplish this.

1) Let us use USB drives for more than just reading data.

2) Sell us an empty drive cage with the software to format our own drives in the correct FS.

Seriously, if it were not for this one nagging issue, Sony has nothing on you guys, as the HD Optical drive doesn't matter to me. But i cant get around the fact that on the PS3 i can pop in a 300GB drive if i want and it will hum along happily.  

Help me out here Ozy.

# November 13, 2006 3:00 PM

Enzo304 said:

logikil-- I completely agree with you.  Microsoft's PR always tries to convince people that 20gb is fine, as you can delete and then download things again and again.  That may be true for people with truely high-speed internet, but for those of us that aren't so lucky, this will not do.  I hate leaving my 360 unattended, as I'm sure some day it will over-heat and burn down my house, but I can't sit around for 12 hours waiting for a demo to download!

I wish that I could have a larger HDD built into my 360, and if there isn't any way to upgrade, then at least an external drive via USB.

The HD-DVD runs through USB, why can't we get an external HDD?  You could use a standard 3.5" HDD, which will cost much less.  If Microsoft can't offer us a solution to more space, then please just tell me how I could use my external HDD through USB.

This is one of the FEW (and by few, I mean less than 5) things I think the PS3 has done better than the 360.

# November 13, 2006 6:40 PM

Porktree said:

I'll also echo logkil's sentiments.  I hate the fact that I can't use my external drives usefully with my 360, huge suckage.  I wish "you folks" would learn that locking systems down does more long term harm than good.

# November 13, 2006 7:22 PM

AnubisGOJ said:

This HD issue is of particular importance with the upcoming movie downloads that we're expecting to see towards the end of this month.

BTW- I picked up the HD-DVD... Simply beautiful. It's a real shame that Microsoft doesn't promote it. I was looking for it to come out, but the only way I saw it was released was from someone playing an HD-DVD on my Friend's List.

The lack of Viva Pinata marketing is another grief I have. I love that game, but it's getting literally no support. BTW- #1 Lickitoad in the world, baby!

# November 14, 2006 4:21 AM

Elliott ps3 and xbox get both said:

I getting both                      done this on my psp

# November 15, 2006 1:36 PM

Ozymandias said:

Re: Now the 20GB drive is sitting at 100 dollars.....a cost that almost no person would pay for a PC 20GB drive. 100 dollars will easily get you a drive 2-3 times that size. Does MS have any plans to at least entertain the notion of letting us use our own purchased hard drives?"

It's a fair question. All I can say right now is the hard drive was designed to be removeable, which gives us flexibility for the future. The more folks like you guys make clear your desire, the more Microsoft will be inclined to investigate. I personally haven't had any issues with 20 GB so far - but I agree that may change as more and more video content comes down the pipe.

# November 15, 2006 4:17 PM

Trellium said:

The article at

http://ps3.ign.com/articles/746/746282p1.html

also has some interesting things to say.

The XBox360 seems to upscale game quality as needed, whereas the PS3 downscales if a resolution isn't natively supported by the HDTV.

If I understand this right.

# November 16, 2006 8:50 AM

Why should be forced to use Microsoft HDD? said:

we should be able to use our own 2.5 HDD like PLAYSTATION 3

apparently the only reason is that ozy is scared of homebrew games like PlayStation Portable

# November 16, 2006 1:03 PM

Enzo304 said:

I never really have looked that much into the 2.5" HDD's, but I got bored, so here's what I found:

A 20gb 2.5" HDD for $30 + $6 for shipping:

http://www.newegg.com/Product/Product.asp?Item=N82E16822152047

A 120gb 2.5" HDD for $94 + $6 for shipping:

http://www.newegg.com/Product/Product.asp?Item=N82E16822149057

Now, the fancy little encasing on the 360's HDD probably was extremely expensive, but really... come on Microsoft.

(Sorry Ozy, completely off-topic from your original post, but since the issue was brought up, I couldn't stop myself)

# November 17, 2006 1:13 PM

PESwith360 said:

well sony sold 8192kilobyte memory card for 20 pounds even now in UK as rrp

# November 17, 2006 1:27 PM

Aedrin said:

"Now, the fancy little encasing on the 360's HDD probably was extremely expensive, but really... come on Microsoft."

Microsoft is letting you know that you still owe them $300 for that XBox 360 you bought. What, you already paid for it? But you forgot to pay the true value for it.

Microsoft makes money by selling games and accessories. They have to, because they lose out on the console.

Why are you paying $50-60 for a $0.01 piece of plastic?

# November 17, 2006 3:31 PM

outlander said:

Does the fact that you can throw any hard drive into the PS3 and the lack of online integration like xbox live increase the chance of people hacking and cheating on games?

# November 18, 2006 6:34 AM

imaginedbug said:

Andre, do you have Gears of War? You've hidden some of the info from your gamercard so I can't tell, but what do you think of it (assuming you have played it)?

# November 18, 2006 7:13 AM

Enzo304 said:

Good point, Aedrin, I didn't really think about that until now.  I have bought 8 full games and 3 arcade games, 3 more wireless controllers, the VGA cable, and a year subscription to Live.  So I would guess (and hope), that Microsoft is finally making money off of me.

I'm still waiting for a bigger HDD.

# November 18, 2006 1:32 PM

Ozymandias said:

Re: "Andre, do you have Gears of War? You've hidden some of the info from your gamercard so I can't tell, but what do you think of it (assuming you have played it)?"

I do have it (and just played at a friend's house here in Shanghai, actually!) I like it a lot - it really is as beautiful as people say, and the visual experience is amazing. Gameplay is a lot of fun, and one of the first things I'm going to do when I get back to the states is play through on co-op with a buddy.

On the negative side, storyline is thin, and dialog is frankly, bad. Characters are stereotypical musclebound meatheads, and when you toss in the occasional unnecessary swearing I find myself continually wincing. On the other hand, it's a great shooter, and I can easily recommend it to anyone who likes those sorts of games.

# November 19, 2006 12:24 AM

imaginedbug said:

Yeah Gears is an awesome shooter. I stink at it in the single player -- I'm stuck in act 4 on casual -- but the multiplayer is the best I've played in a long time. Maps are varied enough and there's always so much going on with only 8 people there it's amazing how well it's all been thought through.

Maybe I'll see you online some time and we can see who's faster with the chainsaw :)

# November 19, 2006 3:46 AM