Great Article on Asynchronous Gaming...
... also known as "games you can play with your friends without having to be online at the same time." In this case, it's a Wall Street Journal article from this weekend that focuses on Scrabulous, a Facebook application. It's basically Scrabble, except you can play turn-at-a-time with multiple people over whatever timeframe works for you.
I've written about this before, but I think one of the biggest things we as an industry can do is focus on enabling async gaming on gaming platforms. People can't always sit down and play a marathon Halo 3 session together, and it's pretty obvious to me that one of the major reasons Scrabulous is so popular is that it both allows you to play on your own time, as well as play from different locations (thanks to being web-based). This is actually one of the reasons I'm so excited about Microsoft's LIVE Anywhere initiative. Over time, LIVE will be one of the largest online gaming networks that allows you to play with single identity across multiple platforms wherever you wish. Async gaming fits naturally here.
Don't believe the potential? Here's a quote from the article:
Since its Facebook debut in July, Scrabulous has grown to about 950,000 players. According to Facebook's data, 36% of those players (about 342,000 people) are "daily active users," or people who have logged in every day over the last 30 days. That's compared with an average of 7% for the site's top 50 tools and games, according to SocialMedia, a social-advertising company that tracks Facebook activity.
Just last night Halo 3 had just under 600k users online when I was playing. Scrabulous has over half of that playing at least once a day already - and that's just one game. What happens when we start seeing hundreds of these sorts of games? Time will be easier to find (since you're looking for bite-sized slices), but you'll have to filter through and find the worthy games. Guess there will always be challenges to overcome.
Note: if you're interested, make sure to read the Wall Street Journal article soon. It's only free for a limited time.